Developer postOriginal post (opens in a new tab)

Update is live!

If last update was big, this one is huge.
Changes were so many that I just couldn't paste the raw changelog.
If you were happy with AX:EL Air XenoDawn before, you will be amazed by this update!

here's the short list with some of the most important changes:

- Added two new ships
- Added TLI and target locking
- Added mission briefings
- Added checkpoints in missions
- Added dialogs in missions
- Improved missions
- Added landings
- Added snap camera controls
- Added NAEL UI
- Improved NAEL system
- Fixed tons of bugs and freezes
- Better texture management
- Improved AI
- Improved HUB
- Improved countermeasures
- Better shield model
- Improved overall graphics
- New soundtracks
As I said, there's much, much more!

Here the screenshots of the two new ships in one of the various configurations you can build:

http://steamcommunity.com/sharedfiles/filedetails/?id=535588324
http://steamcommunity.com/sharedfiles/filedetails/?id=535592942