Hello everyone!
We’re incredibly excited (and a little nervous!) to announce that the first closed playtest for Vacation Café Simulator is now officially live! 🎉
Over the past months, our team has been working hard to bring this cozy little café world to life — from designing detailed interiors and cooking mechanics to building systems that let you manage, decorate, and grow your dream café.
This closed test is a huge milestone for us. It’s the very first time the game is being played outside our studio, and it’s all about making sure the core mechanics are solid and stable before we open the doors to a wider audience.
🔍 What’s in this test?
Focus on single-player gameplay
Basic systems like:
Cooking & inventory
Ordering ingredients
Managing your café layout
Early versions of shops and UI
Overall stability & performance testing
📩 Who has access?
We’ve invited a small group of 500 players to participate. If you received an email from us, you’re part of the playtest — welcome aboard! 💛
If you didn’t get access this time, don’t worry! This is just the beginning.
🚀 What’s next?
This closed playtest helps us prepare for the public playtest coming in August, which will feature:
Co-op gameplay
A wider set of features
More polish and content
Your feedback during this early stage is incredibly valuable — it helps shape the final experience and ensures the game runs smoothly for everyone.
🌟 Stay connected with us!
For the latest updates, sneak peeks, and to share your feedback, join our community:
🐦 Twitter/X: https://x.com/VacationCafeSim
💬 Discord: https://discord.gg/5exQ8vaWsC
We’re eager to hear your thoughts and see your café creations! Let’s build Vacation Café Simulator together. ☕️✨
Thank you so much for your support, kind words, and excitement. We’re building this game with love, and we can’t wait to share more with you very soon. 🧡
