Major update and huge progress towards improving the bait experience finally in the game! This is a mechanic you use often... so I'm excited I had time to try and improve this system to make it more exciting to open packs!
New - Rare Bait! You can now have a chance to pull rare bait from packs. 15% chance for 1 rare bait, 5% chance for 2 rare bait. We can update/change these odds based on player feedback
New - Better visuals, animations and effects for pack opening to make it more exciting. Unique bait icons per biome. This is still a WIP still especially the sounds, I want to find better hype winning sounds!
New - Rare bait can be used to improve chances to catch foil and rare fish, and removes the chance of garbage/poison fish
New - Booster Fast Open button! You can now rip open packs quickly if you want to skip the animations
New - You leave random booster pack garbage on the ground after opening packs, purely for fun - This does not effect gameplay. You can clean it up by hitting E. If you keep opening packs in the same area, the pile will get bigger
Change - Bait UI now uses the new standard pixel font
Bug Fix - The doors for going upstairs to your second floor were loud and not tied to audio volume controls
Fast-Open is now available! You can speed-rip through opening packs

Rare Bait and some nice visual effects finally! I'll keep trying to improve the particle/sound experience so it really gets you hyped when you pull a rare!

GOD PACK! Sometimes you might pull multiple rares, so I made a different alert sound and extra particle effects to go off

Booster Pack Garbage! Purely for fun, no effects on gameplay. You can clean them with E key!

If you keep opening packs near the same area... it'll keep turning into a bigger pile

