Hi everybody! Apologies on a bit of a delay with this post. I'm again very pro 'Only show you something when it's real and functioning' but what I might do in the future if I have a busy month or no visual progress, is just at least do a small bi-monthly post mentioning the things I'm doing.
Town growth mechanic
- I now have a system in place for the town that will begin growing around your shop - When you start feeding the other homeless wanderers around you, more tents/shacks will begin moving in!
- When more people move in, the more often customers will begin showing up near your shop
- When you get your shops 'cozy bonus' high enough from decorating, the NPC houses will start upgrading into nicer quality homes (I need to still make nicer home models looking forward to that).
- In the future, I plan on having higher quality homes spawn higher tier NPCs who will have better buying power, or also unlock certain unique buildings or NPCs
This is the very start - Only one tent living nearby

Fed some fish - Somebody else has moved in now

Upgraded & Decorated the store - This persons house upgraded!

New Fish & Achievement Cards!
Red Snapper -

Wahoo -

New Achievement Cards (I still need to make the rare/foil variant)

Options
- Please ignore the super ugly layout and proxy art for the screenshot, its a 1st pass and just focusing on getting it working so I can test it in first few technical demos!
- This might seem boring but it's really important for me to learn how to get basic options working before I start demoing the game - I now have fullscreen/borderless/windowed working!
- Audio controls are now working, also default audio is 50% when you start the game (I noticed this is a issue for a lot of indie games when I watch my streamers on twitch)

Early Demo Preperations
- In preparing for demos, I needed to focus on getting the main menu working and getting a loading screen for the game!
- The first few demos are going to be very technical and just for a small group of friends at first - So I can just make sure the game is running on peoples computers and its installing properly. Making sure things like saving/loading is working and overall the game is functioning properly.
Future goals
- Get the game into a demo state, and keep improving the early game loop until its very solid
- Dog AI needs to be improved and hopefully can get a feeding mechanic in
- Start working on a finished built shop (That won't be the final level of course)
- Foil Art Achievement cards
- Do a art pass on the starting region
- Get level 2 display tables to sell fish on
- More fish, always more fish
