ACADEMIC now build towers that start at level 10
NEON HEAD starts with 100% stun chance
NEON HEAD now correctly does 50% instead of 20% plasma damage
GUS is easier to unlock
GUS can always sell for 5HP, which does not scale with BLOODBANKS, so you can always get below 100 HP
Added Elite Governor GENERICO PRIME
Added new ACHIEVEMENT for finising the game with GENERICO PRIME
OUT OF THIS WORLD now unlocks when finishing the game at IH 15 with all characters except GENERICO PRIME
FRIENDLY ROBOT can no gain HP from city buildings
Added locked PERKS with text for BANKER, FRIENDLY ROBOT and ADVENTURER
Fixed text for CITY PLANNER
Fixed SCRAPYARD tooltip text when GOD OF WASTE obtained
Fixed OIL FIELDS and ACADEMIC escaping SCRAPMANIA
Damage done by scrapped TOWERS is stored and shown in the RESULT MENU
Added WHERE ALIENS FEAR TO TREAD achievement for finishing the game at IH 20
Changed all IH 15 ACHIEVEMENTS to now be unlocked for IH 15 or higher
WAVE MENU tooltips no longer overlapping with REWARDS
Made multiple changes to TOWER MENU:
Now showing level up information
Changed layout
More extensive information on damage in DMG TOOLTIP
Tooltip explaining priorities
Added RESOURCE PRIORITY to choose whether to use PLASMA or PRIMARY resource preferentially
PAUSING the game is now visible
Healthbar FINAL BOSS at IH 20 now no longer filling whole screen
FINAL BOSS at IH 20 now 10x stronger
Fixed game crashing on tower priorities not defined
SLOW TOWER levels now work correctly (levels invested before leveling up are now effective)
