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StarCrawlers Patch Notes 6/18 - To Catch A Privateer

The next story mission has arrived: To Catch A Privateer

After the events of Dumpster Diving, you'll return to STIX to hear a game-changing announcement from Aurora (better check your rep situation!). Your employer will then assign you a mission to either capture or rescue a notorious criminal...

We hope you enjoy the next step in the story, we won't spoiler anything here, but please feel free to share your thoughts in the forums!

StarCrawlers has been updated to Gregarious Gorilla v8 - 06.16.2016

Soldier

  • Fixed an issue causing bomblet explosions to halt combat.
  • For real this time.

UI

  • Added a UI scaling amount slider. This feature is still experimental.
  • Fixed ability tooltip triggering automatically when targeting an enemy.
  • Fixed overlapping elements in the event popup screen.

Fixes

  • Optimized some class ability memory usage.
  • Fixed an issue with doors acting oddly if you enter combat while standing next to one.
  • Fixed trap panels complaining about strings they had failed to find.
  • Fixed an issue with floor tile navigation in some mine tunnel variants.
  • Fixed issue with cam traps obssessing over a single tile.
  • Misc fixes and improvements.

Coming Next

  • New Story Mission : The Train Job
  • Ragnarok Missions (if you passed the test)
  • Tasks System
  • More environment lootables
  • More friendly faction contact events
  • More cool stuff!