The next story mission has arrived: The Train Job
In addition, we’ve got tweaks and improvements to the shop, interface, items, enemies and more. As always, please share your feedback in the forums and thank you for playing!
Classes
- Soldier : Damage from the Hellfire DoT effect of Hellfire Salvo reduced to 10/20/30% of damage dealt from a strike.
- Hacker : Fixed an issue with Hotlink virus dealing increasing damage.
- Smuggler : Fixed an issue with traps not registering summoned mobs as valid targets.
- Cyberninja : Fixed a potential memory leak from repeated triggering of Ambush.
Items
- Upgrading an item that is equipped will now correctly unequip, upgrade and then requip it.
- Update descriptions on older Accessory and Utility items to match current formatting.
- Replaced several placeholder item upgrades and adjusted test numbers downwards.
- DoT effects from weapon upgrades now deal correct elemental damage.
- The Train Job mission contains a new test Accessory that can summon an ally.
Talrie has restocked her shop to sell a fixed selection of items:
- 4x Uncommon Weapons
- 2x Uncommon Shields
- 2x Uncommon Armor
- 3x Accessory or Utility items
- 1x Repair Kit (For your robotic pal)
Added new items:
- Accuracy enhancements for weapons
- Dodge enhancements for weapons
- EZ-Boom Safecracker
- Worm Lube sample
UI
- UI scaling amount slider goes from -50% to +50% current resolution.
- Addressed some inconsistencies with Doc Sam’s speech in earlier dialogues.
Fixes
- Turrets no longer shoot death bubbles.
- Fixed a rare crash that could with item sprites on some platforms.
- Fixed an issue with Hatchlings that could cause their Worm Ooze to halt combat.
- Fixed an issue where using Exit To Title Screen wouldn't update the Ironmode save.
- Fixed an issue with the Workers United contact event when asking about help vs. corps.
- Fixed hatchlings and other lower health mobs being able to achieve 0 effective health and causing various things to flip out as a result.
- Fixed certain mobs stunlocking solo crawlers.
- Fixed an issue with Ironmode causing a softlock when killing the last surviving character.
- Fixed audio timing issues with some mobs.
Coming Next
- New Story Mission!
- Deadly assassination ops by a certain corporation.
- More friendly faction contact events.
- More cool stuff!