A variety of improvements and fixes - boosted stash storage, blueprint chip / crafting component management, combat UI, and more - dig in!
UPDATE : 7/5/2017
I'm actively looking into issues OSX & Linux users are experiencing with this patch - updated the engine to Unity 5.6.2 and it's causing the usual pains. More info as it develops!
Items
- The Stash in the Saloon now has 3 tabs worth of storage, with 32 items each.
- Talrie has added an AutoCraft Bench to her shop. If y’all have Blueprint Chips, this’d be the place to use them.
- Blueprint Chips and crafting components are now unique. If a unique item is rolled to drop and is already present in your inventory or stash, another loot drop will replace it.
- Removed AutoCraft Benches from spawning in facility maps as you can now craft in the comfort of your home station.
- New crafting opportunities are on the way soon!
Force Psyker
- Fixed a bug with Purity Prism that could fail to clear Stun.
Smuggler
- Artifacts created with Bag of Wonders will clean up correctly if destroyed before activating.
Soldier
- Fixed an issue preventing FoxKin being recognized when using the Custom Armor passive.
UI
- Hitting the Tab key will now toggle display of health bars over mobs in combat.
- Added a option for Sticky Ability Wheel in combat. This will cause the Ability Wheel to persist after an enemy is clicked instead of fading when the mouse button is released.
- Attack results are now logged first in Combat Log, followed by factors that affected the final damage.
- Attacks that miss because the target dodged are now called out in the Combat Log.
- Crit resistance successes are now shown in the Combat Log.
- The Combat Log, Crew Monitor and Timeline now all scroll independently, based on mouse cursor location.
- The Combat Log will now also show event messages.
Mobs & Combat
- All characters now correctly have 0% Dodge chance while affected by Stun (though attacks against them can still miss).
- Slight reduction in base damage and critical chance for CorpSec Heavy’s Power shot.
- CorpSec Heavy’s Battle Scan no longer stacks.
- Fixed certain Void-tainted mobs from having an outsized shield effect.
Misc
- Fixed Lungquake syndrome boosting damage resistance incorrectly.
- Fixed a stacking crit buff upgrade when dealing elemental damage from failing at 20 stacks.
- Fixed an issue that could cause an Autosave to be unrecognized in the Title Screen if preferences had been reset.
- Fixed an issue with forced player movement that could cause strange behaviour.
- Minor text fixes.