This week is all about Factions that dislike you! All Factions can now take action against you if they feel the situation merits it and the conditions are right. The more a faction dislikes you, the more they’ll be willing to spend to have you killed. There are multiple different actions they might pursue, ranging from briefing their employees about you and upping CorpSec patrols to hiring mercenaries and assassins. In addition, Chimera and Titan can now be contacted via the Wire Terminal.
PLEASE NOTE!
If you are still having issues with your keybindings (for example, Free Look, Flashlight, ESC menu), reset your player preferences to clear them from the registry :
From the Title Screen -> Options -> Reset Preferences.
Resetting your keybindings alone will not resolve these issues.
Factions
- Allegiances have shifted among the UFP and hidden organizations.
- Chimera BioPharma Solutions can now be contacted via the Wire Terminal.
- Titan Metallurgy can now be contacted via the Wire Terminal.
- Factions can now trigger operations against your team when you’ve sufficiently angered them and the conditions are right…
- Some consumable can now modify your favor with Factions…
- Added new mob types that are only encountered through Faction operations.
- Added new syndromes only obtainable through positive and negative faction events.
- Added FoxKin Armory faction.
Items
- Using the Take All button on mail will attempt to loot all items and then delete the mail.
- Using the Delete button on mail with items will attempt to collect the items first.
- Added new armor, enhancements, utility items and more that can only be acquired from Factions. Happy hunting!
UI
- Added an error reporting tool and force quit for events. You can now submit bug reports for events just like map / regular bugs and force broken events to end immediately.
Fixes
- Fixed bug with Free Look upon exiting combat.
- Fixed Audio Panel not closing when hitting ESC key.
- Equipable items that apply syndromes (such as Eternal Dumpling Basket) will no longer lose their applied syndrome if their owner gains a level on a mission.
Coming Soon…
- Focus On: Factions (Part III)!
- More friendly faction contact events.
- More negative faction operations.
- Class Accessories
- More cool stuff!