Quick update to address bugs and activate the final feature of the Black Market - Auctioning! Stolen faction items now have a quality rating of 1 to 5 stars and can be put up for auction with Draal at the Black Market. Prospective clients will place bids of credits, rep, favor and sometimes rare gear, to win the auction - pick the bid you like and cash in! Take care though, the original owners won’t be pleased you’re hawking their stolen goods on the open market...
Even Hotter Fixes - 8/27/2016
- Fixed Evil Phantom Twin when starting a new game.
- Added class support for hero backstories and perks - coming soon :D
- Factions that do not accrue favor over time but require special actions (Titan, Jiyin, Kage, Agrigen, etc) will not offer favor in their Black Market auction bids.
- Fixed Shinolium Lunchbox description.
- Fixed Loot items received from Black Market codes not being able to be sold - does not apply retroactively to items already received.
- Weapon, Armor, Shield and Accessory items from Black Market codes continue to be unsellable.
- Fixed hatch events not activating battle with Astral Mites / Worms when triggered by an Engineer / Cyberninja
- Fixed issue with Overseer minions halting combat if dying from a counter-attack ability while executing their attack.
- OSX users will now be prompted to Ctrl-click items instead of Right-click - using Ctrl-click will work as an alternative on all platforms.
- It's no longer possible to save scum the Shop, Medbay, and Black Market.
- Reduced TU cost of Cyberninja’s Cyclone Kick to 125% weapon speed.
- Reduced damage of Cyberninja’s Cyclone Kick to 75/100/125% weapon damage.
New Feature
- Added Black Market Auction! Steal stuff and fence it for fun and profit.
Important Fix
- Fixed issue with camera attempting to autocenter when moving with Permanent Free-Look. If you are experiencing a camera stutter when moving with Permanent Free-Look enabled, please try resetting your Player Preferences from the title screen.
Fixes
- Fixed issue with missions attempting to award xp to NPCs & Mercs.
- Fixed being able to flee from combat with turret traps.
- Fixed several instances of *NO STRING FOUND* in events.
- Fixed ludicrous increases to mission difficulty modifiers to mission xp and credits.
- Fixed odd behaviour in Ability Point assignment.
- Fixed UI issues related to fleeing.
- Minor text fixes.