We wanted to share a quick thought: “Demon Hunters” has started to look very different from its early version.
Our 2D sprites are now based on 3D graphics — this gives more depth, soft lighting and richer details. Characters look more expressive and the environments more atmospheric.
On these screenshots you can see how everything became more vivid:
– Shadows and light add depth;
– Animations and effects bring more dynamics;
– The interface is simpler and clearer.
In addition, we have worked on and reworked the sounds and music, there is still a lot of work and there are some flaws that we know about, but the progress is obvious.
We’re happy to see “Demon Hunters” shaping its own style and mood.






