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Version 1.0

This is it! We've made a few more adjustments since 0.9.7, and made sure it works properly. Unless there are any new issues, this will be the version everyone gets to play on Tuesday!

Changelog:
Added:

  • Added a rock formation obstacle that got left out in previous builds.
  • Added visual feedback to selected abilities on game pause.

Changed:

  • Changed the Bobcat and Gila variant colours a little.
  • Changed the unlock received for defeating the boss to include a Gila.
  • Nerfed the Keeper unlock units.

Fixed:

  • Fixed MCV HP not displaying correctly.
  • Fixed clicking through item/unit swap screen.
  • Fixed unit sidebar not updating correctly in map.
  • Ramming should no longer be exploitable when target cannot move.
  • Attack/move marker should no longer be visible in the main menu after game over.
  • Fixed map offset issue causing MCV to be placed in the top-left.