This is it! We've made a few more adjustments since 0.9.7, and made sure it works properly. Unless there are any new issues, this will be the version everyone gets to play on Tuesday!
Changelog:
Added:
- Added a rock formation obstacle that got left out in previous builds.
- Added visual feedback to selected abilities on game pause.
Changed:
- Changed the Bobcat and Gila variant colours a little.
- Changed the unlock received for defeating the boss to include a Gila.
- Nerfed the Keeper unlock units.
Fixed:
- Fixed MCV HP not displaying correctly.
- Fixed clicking through item/unit swap screen.
- Fixed unit sidebar not updating correctly in map.
- Ramming should no longer be exploitable when target cannot move.
- Attack/move marker should no longer be visible in the main menu after game over.
- Fixed map offset issue causing MCV to be placed in the top-left.