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v1.09: Ice Cream Improvements

Hi folks!

We've just updated Guild of Dungeoneering with a bunch of bugfixes for Ice Cream Headaches.

Full patch notes are below and our roadmap for future work is here.

As always, thanks for your continued support!
Colm

General Bugfixes

- starting hats for Yodeller, Snowitch outfits were being shown under their hair
- dungeon map now pans to last quest attempted when opened (previously did this only when new ones were unlocked)
- Ice Cream Monk card Insight made clearer (and slight bug with shuffle after using it fixed)
- fix for loot screen cards not being shown right after beating Rubber Ducky
- fixed missing loot screen cards when character sheet open + cards viewed by hovering over skills
- fixed issue where monsters would move onto hero a second time
- made it possible to spend favour in battle if character sheet is also open
- renamed two monster attacks to prevent conflicts (Nature V Restore is now Devitalise and Venom III Acid Spit is now Spit Acid)
- fixed issue with mime's discard attack halting progress when monster had previously self-revived with a heal
- fixed issue with Snowitch's Flash Freeze when stolen and then played against player
- allow more time to register long clicks on cards in battle