Dear Survivors, As we approach the final stages of development, our focus has been largely on completing the system, maintaining balance, and ensuring overall stability. This update is a major step toward bringing all core gameplay elements together, refining the experience through AI improvements and extensive bug fixes.
What We’ve Done
Core Game Systems
All major game systems have now been fully integrated into the world.
Markets across all towns have been reorganized to feel more consistent and functional.
A wide variety of new items have been added to the markets, expanding player choice and progression.
The Garage Purchase System is now complete, allowing players to properly buy and manage garages.
The Station Machine has been updated for better functionality and clarity.
The UX side of the biome transition system has been improved.
Artificial Intelligence Improvements
Enemy behavior has received important upgrades.
A new stone-throwing bandit type has been added, introducing new combat pressure and encounter variety.
Bandits can now directly attack your vehicle, dealing damage, making encounters more dangerous and meaningful.
The Nav Mesh system has been improved, resulting in better pathfinding and more stable AI behavior in complex areas.
Gameplay Additions
Fall Damage has been added to the game. Player movement and positioning now matter more, especially in vertical or uneven environments.
Bug Fixes and Optimization
This update includes minor and major bug fixes across many systems.




We are now approaching the final stretch of development. At this stage, our main priority is identifying bugs, polishing existing systems, and improving overall quality and consistency.
Thank you for your continued feedback and support. It plays a huge role in shaping the final version of the world we’re building.
Regards,
Dev Team
