Hi everyone! It seems I made a mistake in the current build, which caused a drop in FPS. I’m aware of the issue and am working to figure out exactly what went wrong. I expect to fix it within a few days, and if necessary, I’ll switch to another Rendering Pipeline.
- News and updates
- Real Pharmacy Simulator
- FPS drop problem
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
