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Update 1.429

Mission fixes:

  • British campaign. Battle of Pozieres. Added chickens for the achievment.
  • British campaign. The attack at Le Hamel. Cutting the wire no longer causes an explosion at the warehouse.
  • Blazing guns. Battle of the Somme. Fixed starting scene.
  • Fixed a bug due to which border clips in the story campaign might not work correctly.
  • Russian campaign. Added new sounds in the environment on all maps.
  • Russian, and all campaigns - restored the functionality of horses, bicycles and motorbikes under AI control
  • French campaign, Mission 3 - Fixed bug with broken script of capturing player soldiers and related achievement

Fixes in multiplayer:

  • Trench assault. Removed neutral Lanchester.
  • Trench assaul. Added a winter version of the map Bloody mile.
  • Trench assaul. Changes in the mechanics spawn. Now after the capture of the enemy line, units will spawn closer to the front lines.
  • The Battle of Cambrai. Refined conditions for obtaining achievments

Corrections of textures:

  • Changed entourage textures (WWII posters are replaced the WWI posters)

Audio :

  • A lot of new ambient sounds were added to the game resources (fields, forests, military base ...)

Models:

  • Added Austrian armored train (locomotive and two armored wagons)
  • Added German infantry in the colonial uniform

Fixes in the engine:

  • High resolution displays support (over 1920x1200); scale image ability for high resolutions
  • Added "Windowed Mode"
  • Option to reduce the load of CPU / GPU (useful for notebooks and mini-PC)
  • Improved search box in “All stuff” inventory window in the editor
  • Added support of the weapons like "shotgun"
  • Improved list of required packages when creating the session + fixed bugs
  • The ability to merge files (via the '+' symbol at the end of the name), using the signature block (the first block, within which everything else), as well as you can now safely remove (or not use) the signature block.
  • Connected Steam SDK 1.35
  • Fixed a large number of potentially problematic areas, and vulnerabilities detected using valgrind
  • Support for additional levels of difficulty modes and the possibility to add new levels of complexity

Stay tuned, because the long-awaited campaign for the German Empire will be released soon!