CROWFORGE Games wish you all a happy new year!!
Updates
- Performance improvements
- Added ambience points to the tavern menu
- Added snacks, which can be served to customers
- Added flowers to decorations
- Wall Objects can be placed at the second floor and near the door
- Changed the tavern signs to a medieval font and increased max size to 18 letters
- Added more snaps to the bar swing door
- Lowered particle amount of using broom
- Added snow to weather option and if variation is disabled, it automatically changes to a partly cloudy weather
- Dirty dishes are now shown when crouching for more than a second
- When grabbing an object at a near distance it sets it back to its normal distance after a second
- You can set storages to Empty
- Storages will not go back in “no content” after taking the last item
- Improved meal images
- Changed wall texture of houses
- Improved workers AI
- NPC Names will be shown when dragging a purse, to find out which one is the owner
- Purses now scale with there worth
- Applications on Eventboard are now limited to 5
- Added a callsign on unread sheets
- Grabbing items is much smoother at the beginning
Fixes
- Stacking table cloths on the table not possible anymore
- Toggling cleaning light and ambient light much faster then before
- Spawn birds in the sky more frequently
- Fixed a bug, where the material of some focused objects does not change back
- Fixed served items on a plate, which was not removed when throwing into the water barrel
- Fixed some options which were not saved correctly
- Improved collision of coins, so they don't fall as they want
- Fixed a calculation on created menu prices
- People now are talking again on round tables
- Fixed plates, which can be grabbed on delivery
- Uncles message is now destroyed after reading
- Fixed a bug, where items attach on a plate on delivery
- Delivery Boxes are now focused correctly after dragging
- Dirt text updates on spawning now, not only when broom was selected
- Cleared focus after dragging a component, so you don't have to refocus an object
