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Fantasy Waifu Collector RELEASED and available for purchase!

Developer Note:

Welp, this is it. This is launch. We're here. Why are you reading this? Play the freaking game already!

With all major work being completed up to this point, August was spent focusing on minor adjustments and tuning, basically putting a coat of polish on the game.

Release Highlights:

  • "Lost Princess" event, running through the end of September. Featuring the waifu "Kiara," see how she ended up in this world! As a special bonus, she is FREE when you complete the event!

  • "Goddess' Welcome" event, receive extra Crystals per levelup through level 10! This starting boost of crystals will help bolster your Waifu collection, or use it to unlock some of the various Clothing Packages!

  • Enjoy the main story of life in this strange world, with the Goddess of Dragons "helping" you get accustomed to it. Hopefully you will survive!

  • The DEMO has been updated as well! Be sure to play it to see if this is your kind of game! Saved progress carries over from the Demo to the Main game (offline-mode only).


August's Update includes:

Changes:

  • Training Yard: Fixed bug with "Lancer" slot sometimes not assigning correctly.

  • Training Yard: Relationship lines are shown between Squad members that are Friends & Rivals; in the set-layout screen, the lines are toggleable. This should make it easier to build strong squads that utilize the Friendship buff, and avoid the Rival debuff. The "Relationship Lines" displayed can be toggled on/off.

  • Waifu Survivor: Fix issue with "Random" weapon using 0 values.

  • Waifu Survivor: Optimized later-quest performance (hopefully).

  • Warbands: Improved controller navigation.

  • Urgent Quest: Fixed monster overlapping the Demon King.

  • When building the School for the first time in the tutorial, fixed the Storybook issue where the same waifu can be on each side for the "bad commander" dialogue.

  • Waifu Fishing: When a fish is in "capture" range, lock it to that area and show the appropriate action button.

  • Waifu Survivor: Added missing "tutorial" help file.

  • Added a check for missing leader in Squads (shouldn't normally happen anyway!).

  • Townbuilder & Warbands: Prevent screen from scrolling too far out of bounds.

  • Tier "R", "SR", and "SSR" Waifus will now come with pre-set Enlistment clothing matching their role.

  • Fixed "Toothy" portrait from being added daily to the Warbands shop, causing multiple to appear.

  • Arena: Fixed issue where the same Rank & Score would be shown across all subgames.

  • School Library: When "Create Book from Waifu", can now select multiple Waifu at once.

  • Character Details: Multiple Waifu can be selected for "Star Up".

  • Equipment can now be enhanced directly from the Warehouse.

  • Magic Cats can now be trained directly from the Warehouse.

  • Changed per level-up crystal reward to 1000. Previously it was way too unbalanced; early game struggles while end game excess.

  • Fixed health not being reset to max from Friend/Rival status effect when applied.

  • Library: Reorganized the Storybook categories, hopefully less confusing!

  • Updated banner art for Standard, Lazy Cat, Free Reroll, Free, Personality, Polleen.

New:

  • Stadium: Show event currency for respective minigame

  • Arena: Show arena tickets currency

  • Added skill "Steal", on success will take currency from the target. If the target has an active buff, that is stolen also!

  • Added "White" hair color.

  • Added the Egyptian themed Anubis twins, "Mona" and "Taia". They can be obtained from the Marketplace for 1 million currency each.

  • Added "Demon Lord" to the Warbands Shop. He isn't cheap either!

  • Warbands: Towns can be upgraded; Claim a town to upgrade it, which will provide bonus points to the claim owner. Upgrades cost 1 Warbands Orders.

  • "Goddess' Welcome" permanent event; claim crystals every level up through level 10.

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.