We've got the first TANE hotfix ready and if you're keen to take a look at it before everyone else, here is you opportunity - just follow the steps below:
Steps to particpiate in the beta test for Hotfix 1:
1. Browse your game library
2. Right-click on Trainz A New Era
3. Choose Properties > Betas
4. Type in: n3vpassmacqainternal then Check Code
(ok - it's not really Mac, nor internal, so don't ask...)
5. When the "Access code correct" message appears - Select macqa from the dropdown list for your beta access.
6.Close the Properties window.
6. It should automatically start downloading the patch if you have the game installed, if not it will download a fresh build. The patch is 2.3GB.
7. Start the game once installed.
Here is the change list for this update - we are interested in hearing your feedback.
Hotfix 1 - Change List
Added a mechanism tying speedtree density to tree detail settings for the Hinton route
Adjusted the settings sliders to make performance settings more intuitive.
Made scenery culling more aggressive at responding to settings changes and camera movements.
Fixed an issue where the "x" (cancel) button in the in-game settings did not work as expected.
Fixed an issue where some detail settings could become saved into a session, overriding the user's desired settings.
Minor performance improvements included for the in-game profiler
Moving around the baseboard in roaming view no longer results in a visual stutter of the compass.
Improved some cases which could lead to long "not responding" delays while installing content.
Improved the robustness of database writes against unexpected failures, and improved logging of write failures.
Added some minor performance improvement for routes with excessive numbers of objects in the scene.
Improved the render synchronisation between smoke/exhaust pfx and train motion.
Fixed a potential crash when opening the launcher window from in-game.
Fixed an issue where automatic delete/rename retry would never fail out regardless of the number of failed attempts.
PCs which swap between an integrated Intel GPU and a discreet graphics card now offer less confusing options in the display selection menu.
Improve the handling of alt-tab and print-screen in DirectX.
Fix a case where a missing thumbnail graphic could cause the framerate to drop substantially.
Fixed an issue where a spurious dependency was reported when attempting to start a multiplayer session.
Fixed the minimum allowed window size to take into account the window frame size.
Fixed a case where resizing the window rapidly could result in an incorrectly scaled render output.
New EN/PL localised manual added (where appropriate.)
Splines (v2.9+) now respond to the scenery detail slider.
Assorted minor optimisations.
Fixed an issue where the "starting trainz" status text could be clipped incorrectly.
Removed links to non-steam store from Settings