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version 1.0.5 of Joylancer is now LIVE on itch.io!
http://a6productions.itch.io/joylancer
we noticed that our Control Wizard system wasn't really jiving with a lot of folks (extremely not-jiving in some cases), and so over the last few days, my man Jesse developed an alternative for the time being. now, when you go in to the Game Settings -> Controls options, there's a "Control Presets" switch at the bottom of the menu, which shows you your controls, and allows you to map them in four different ways!
(doing this should also let you find our handy Rumble On / Off option that some of you have been asking about!)
there's a new set of tutorial levels too! i whipped these up last night, so if there are any issues with them, let me know; but i wanted to make sure i put together a little better of a tutorial than the one that shipped with the game. (launch nerves and all that)
we've also gone through, cleaned up some stuff, did some bugfixing... full list below!
- Controls settings updated
- "Control Wizard" removed, replaced with "Control Presets"
- Original tutorial levels removed
- Tutorial now split into 3 "classes"
- Difficulty system now 100% functional; change the difficulty in the Game Options menu
- Fixed Vanishing Drive-Counter glitch (if it comes back please let us know)
- "Blinking Box" glitches fixed
- Fixed a goof where Joy could turn around mid-slide, causing her graphic to slide backwards
- Adjusted vertical hop for mid-air LV4 lance attack
- Small adjustments in animation speeds
things that we still need to work on:
- a more "complete"-feeling tutorial
- improved analog support for players who don't like the D-Pad
- "Numbers" FX switch still doesn't work