Multiplayer continues to progress: monsters and their attacks are now synchronised, same as turrets, and we can play with more than two players. Finally we can start to have a bit of fun with this version!
I also implemented a custom parameters system, so you can modify the ore frequency, rain quantity or monsters attack params as you wish. Here is for example the result of a x20 rain:
And I also finally implemented the character customization for multiplayer. Here is the window you get at a multiplayer game launch:
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The Bridge Contest is finished and once more we got really impressive results like this bridge of length 56 by Aryemis:
You can get all the results and download the saved games here: http://steamcommunity.com/app/315460/discussions/0/154642447916337069/