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v0.3 progress

This should be the last announcement about the v0.3 before its official release (and its price increase). It's almost finished but I'll wait for (end of) May as I move back to France next week so I won't be able to work for a time.

Here is some of the v0.3 changes since the last announcement:
- Lots and lots (and lots) of bug fixes
- Penalty for death (low hp and drops, depending of the difficulty level)
- New Kick and params modifiers commands (so you can change params during a game, like rain quanitity, or even difficulty level).
- A lot of new custom params (to modify the weight of blocks, monsters drop chance, eruption params, day/night duration). Check the Wiki for more info: https://steamcommunity.com/linkfilter/?url=https://digordie.gamepedia.com/Custom_Params
- New MK5 recipes to craft most minerals (and dirt) from basalt + some plants catalysts
- Sun lamp light much stronger: only one needed every 7 blocks (instead of 3 before) to run an underground farm.
- New cheated items: ultimate miniaturizor, ultimate wall and ultimate armor. Enjoy!
- Improved ingame texts visibility

Here is an example of a farm with the old lighting system, and the new one: much easier to manage (check this post to know more about this problematic ) !

I also created a mailing-list, don't hesitate to register to get news of the major updates (and on day, my future game !), no spam, I promise: http://eepurl.com/cIQ6lr

Finally, two videos of the game: a speed run (17min to kill the Mad Crab in normal difficulty): https://www.twitch.tv/videos/133691595
And if you happen to speak french, a very nice let's play: https://www.youtube.com/playlist?list=PLjPOihUuuxuD2qNZOwrrxUVnnPRtd8SN_
It's the first multiplayer let's play I see, so don't hesitate to suggest the game to your favorite youtubers! :-)