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v0.3 multiplayer now in beta!

I've just pushed the v0.3 into the beta branch. It's not complete: there are still bugs and a lot of things to optmize. But the v0.3 main content is finished. I'll now continue the minor improvements (help texts, balance, etc.), improve the netcode and fix the bugs, until it's good enough to be released.

As I did for the previous major updates, when the v0.3 will be released the game price will be increased to $10. For the v0.4 (to become final v1.0 after bugs fix), the price will be increased to $12.

Sorry again for being so late with this update, this multiplayer development is more complicated than I had anticipated... But I hope that this beta shows you that it is still progressing and that I'll definitely finish it.

To play this version, go to the "beta" tab of the steam properties of the game, and activate the "beta" branch (no password). The game should update to the beta version. The saved game are not compatible, but you can revert to the previous "default" branch anytime to continue playing with your v0.24 saved games.

The multiplayer is for coop play, and is mostly designed to be played with friends. But don't hesitate to check the game steam chat to see if there are other people who wish to play. Be careful of the ping, high ping will make a very bad game experience for sure.

To discuss about this beta, please use this post :
http://steamcommunity.com/app/315460/discussions/0/135510194249055194/

Here is the current change log of this v0.3:

v0.3 Change Log (BETA branch, Build 489)

GENERAL
- Multiplayer: play the campaign in coop with your friends.
- Player customisation in multiplayer
- Add a Parameters system to customize the games (rain quantity, ore quantity, monsters damages, etc.)
- Move saved games folder, now in C:\Users\\Documents\Dig or Die\\Saves. Old saved games are incompatible (use the steam v0.25 branch to play them)
- Steam Cloud for saved games
- Players can throw items out of their inventory (drag & drop)
- Right-clic on devices icons to use them, "use by shorcut" option improved, quick heal option removed
- 3 new night musics
BALANCE
- +1 to use, miniaturize and pick distances
- Give flashlight at start in peaceful and easy difficulties
GRAPHICS
- UI graphic makeover
BUG FIX
- Fix electricy bugs: signal powered items caused some bug in some electricity network configuration
- Fix spike turret (target ground monsters much better)
- Fix some bug in minimap player coordinates
- Fix Load/Save and Help panel titles
- Repaired blocks stop burning after being repaired
MINOR
- Update Polish localization