Dear all,
V1.05c patch has been released officially. Here're the list of fixes and improvements we've done so far:
Implementations
1) Added mission and campaign description in the mission objectives under options. So you'll know all these information (options > mission objectives) without the need to save a game.
2) Scoreboard events can now be accelerated by holding the LEFT mouse button. (RIGHT mouse button for left-handers). Everything in the scoreboard will speed up up to 3-4 times.
Fixes
- Added device incapable tests in post processing effects (at least for distortion effect now) to disable the effect should the device be incapable of performing the efect.
- Fixed a bug where texture quality and anti-aliasing options are disabled AFTER a game. (you go back to main menu, options and you can't change them)
- Slavic Sirerian Obliterator doesn't update its texture properly when it heals above 50% hp.
- Small planet sample is bugged. Fixed it to eliminate orientation and that weird line issue.
- Fighter tag icon can be triggered as long as you're in-game. That is no longer possible until the main bottom panel is up. (ie, it's pretty weird to see a fighter tag icon appearing over the shuttle in mission 1).
- The sudden increase of volume in the main menu when you continue campaign is now fixed.
- Fixed a flaw with Mission 17 where the mission can go into a limbo state; ie, you can't win or lose the mission under certain circumstances. Now those triggers have been fixed.
Conclusion
- This is a small patch that fixed a few important bugs albeit small bugs, could affect your gameplay experience. V1.06 is currently in implementation and should be released by Friday, if not Saturday pending test results.
