Dwarfs Descent – Demo Update V2.06
Changelog
New Features
Achievements Menu: Added a dedicated achievements menu.
Mercenary Allies: Added mercenary Dwarfs. Pay them to assist you through the current level.
Points of Interest: Added 4 new Points of Interest:
2 include 1 Dragon Egg each.
2 include 1 Mercenary Dwarf each.
Spinach/Shop Quest:
Added more text.
Player now drops spinach and vendor picks it up.
Options: Added inverted axis options.
Dragon Eggs: spawned by Dragon Boss now automatically hatch.
Combat and AI Changes
Dragon Egg:
Cast time increased from 5s → 15s.
Health reduced: 2000 → 750.
Dragon Whelp:
Damage reduced: 150 Pierce + 150 Slash → 150 Pierce only.
Dragon: Charge move charge time increased: 1.5s → 5s.
Graverobber AI:
Now wears blue shirts to differentiate from Friendlys.
No longer gets aggroed by campfires or bat damage.
Wandering Neutral AI: Vision changed to full 360° awareness.
Skeletons:
Can now walk through spike traps, Instead of completely avoiding them.
Added Empty Grave mesh visuals for skeleton graves.
Weapons and Items
Simple Sword: Fixed bug with charge mechanics.
Shotgun:
Range increased: 600 → 1000.
Shot quantity increased: 3 → 5.
Pistol: Range increased from 1000 → 1500.
Vendor Items:
Fixed issue with item pickup radius (sphere moved up).
Vendor lantern projectile now uses correct fire sound.
Improved lantern attack animation.
User Interface & Visuals
Quest Marker: Increased scale and better rotation handling at top of screen.
Low HP Bar: Updated flashing behavior.
Floor Spikes: Made more noticeable with sparkle effects and texture update.
Coin Bag: Fixed description typo ("coing" → "coin").
How To Play: Brightened tutorial images for better visibility.
Fixed issue where Dragon Charge move effect visual was not always visible.
Audio Adjustments
Reduced:
Talking sounds.
Damage sounds.
No longer plays quest sounds on level start.
Loot & Drop Systems
Loot Spawning:
Updated spawn rates for super rare items:
Chaos Gem: 0.01% → 0.1%
Red Cloak: 0.01% → 0.1%
Scouter: 0.1% → 1%
Monolith Bone Quest:
Prevents bones from being picked back up.
Spammed loot is now properly destroyed using a tracked array system.
Bug Fixes
Dwarf Shop Gold:
Buying dwarfs and rerolls now correctly deduct gold.
Fixed gold amount inconsistency on level change.
Projectile Hitbox: Fixed projectile collisions at campfires.
Spider Dialogue:
Fixed issue where spider shows ". . ." if dialogue is off-screen.
Movement Issues:
Increased run interaction while running and not moving.
AI Controllers: Cleaned up faster on character death.
Vendor Item Bugs: Fixed item pickup range due to collider issues.
Merc Dwarf Pathing:
Known issue: mercenary dwarfs may stop following.
Temp fix: bring enemy near dwarf to re-engage.
