Hello, this is Shooting RPG Blow High.
It's been a while since I uploaded a patch.
Patch contents
Character design change
Added skill effects and changed implementation
Stage difficulty classification
UI convenience improvement
Monster balance correction and added stage reward items
Added auto-attack function
If you are confident in your control
Assassin, who dominates battles with a short attack range, but fast attack speed, movement ability, and excellent evasion skills
Knight, a solid defensive character who uses a shield to deflect monsters and bullets and hits multiple enemies with basic penetration effects
If you want strategic and powerful attacks
Archer, a long-range specialist who precisely suppresses enemies with long range and multi-hit skills
Mage, a master class who dominates the battlefield with powerful firepower and enemy-tracking magic
Please enjoy
