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Supreme Ruler Ultimate Update 9.0.42 Released

BattleGoat Studios is pleased to announce the latest update to Supreme Ruler Ultimate!

Changes in this version:

  • Economic Model Change - reduced Facility & Unit Inflation system closer to SR2020
  • Added Low unemployment modifier to Facility/Unit costs
  • Added Difficulty level modifier to facility/unit costs
  • Resource / Production Changes:
  • - AI Regions will not liquidate reserve stocks unless necessary
  • - AI Regions will sell excess reserves even if wartime restriction (rubber monopoly etc)
  • - AI Regions will better consider colony production when deciding market sales
  • World market will do more to try to stabilize supply/demand spikes
  • Added New Game Lobby options:
  • - Limited DAR / MAR effects
  • - DebtFree
  • - Third Party Relations Effect
  • - Battle of Atlantic
  • Improved Activation key check when launched from Steam (Win/Admin errors etc)
  • Diminishing returns from significant tech effect boosts to social ratings
  • Tech Tree: Reduced Social Health effects of many medical techs
  • Improved MP Sync Error checking; added "Pause on Sync Error" option in MP Games
  • Singapore now added to Strategic Transit Zone list (w/Panama, Suez, Turkish Str)
  • Nicaragua river mapfix
  • Rename Region and Rename City/Facility added
  • Switch to INTEL compiler - performance improvements, resolve build issues

This build is available for both PC and Mac.

The Economic and Resource/Production model changes are the biggest changes in this build, and those will generally affect saved-games as well as new games, although a few elements will only be in full force in new games.