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Update 4.0.101 - AFK, Balancing & Crash Bugfixes

Latest Update:

  • AFK (Away from Keyboard): players that do not enter any orders will be considered inactive after 3 turns or 3x turn duration (whichever is longer). WEGO-Fast will ignore those players. The get back into the game, a player will have to force-submit his orders by pressing [End Turn] with at least one valid action to be recognized as "active" again.
  • Balancing: no revolts for recently acquired provinces (1 turn).
  • Balancing: revolts can be prevented by (a) the king or (b) sufficient troops on a province. See the manual for details ("Help & Info").
  • Balancing: walls are destroyed when a province is taken by another nation.
  • Balancing: walls have now a defense bonus of +100% (previously +50%)
  • Balancing: king has now an offense bonus of +100% (previously +30%). The defense bonus is unchanged at +30%.
  • Balancing: nation-wide and local festivals for happiness & population growth re-balanced. Nation-wide festival are now always cheaper than local festivals combined.
  • Supremacy Objective: shows in details how victory points are calculated.
  • Ranking (ELO): the actual rank is now shown when clicking on the user profile (below ELO Rating). Please note, only the first 1000 players get ranked!
  • Modding: support for fake 3D-overlay (troops moving over & under e.g. a bridge).
  • Rooms for Blitz: separate timing & purpose - ALSO: for clan/private games, use the new room - Thanks!
  • Room "Longhaul": minimum turn duration reduced to 12h+/turn!
  • Crash Reporter: improved.
  • Bugfix/Game Decrees: the "Distribute Money" is now restricted to 1x per turn per province (some maps had the old values).
  • Bugfix/Game Updater: captured kings with no province left caused problems.
  • Bugfix Crashes: when music player was already disposed.
  • Bugfix Crashes: giving out awards.
  • Bugfix Crashes: saving achievements.
  • Bugfix Crashes: saving user configuration.
  • Bugfix Crashes: when multiplayer game got deleted.
  • Bugfix Crashes: while loading corrupted image data.
  • Bugfix Crashes: multiplayer/loading the latest game data.
  • Bugfix Crashes: starting a new map download (when one is active already).
  • Bugfix Crashes: joining or disjoining a game.
  • Bugfix Crashes: when a GUI popup was closed and a button pressed at the very same instant.
  • Bugfix Crashes: text arguments are 'null'
  • Bugfix Crashes: division by 0 while layouting scroll panel.
  • Bugfix Crashes: adding months to current time object (invalid days).