Latest Update:
- Largeness Display (Settlements): the settlement graphic will now update if the population increased or declines (rather than increasing only).
- Nation Dialog: now also shows the total troops count if visible, i.e. for self, protectorates and allies after a delay.
- Ratings Reworked: there are now ratings for (a) fast games, (b) fast games /w teams, (c) slow games and (d) slow games /w teams.
- Ratings History: a history is kept of previous ratings & can be graphed over time (max. 10 years). For each month 3 data points are recorded: 1.-10., 11.-20. and 21.-*.
- Ratings: volatility now both increases & decreases.
- Friend/Player Status: players that are connected to the game have their profile icon shown in a BLUE ring (rather than golden!) :-D
- Friends/Team Members: are now sorted by online & last online status :)
- AI on Inhuman: targeting of commando-units/kings improved :-P
- AI & Submission Demands: now more slightly more likely to accept to become a protectorate if the other nation is quite a lot larger.
- "King Dead Bug": a king/ruler will survive if the battle was won even though the king's army perished. See for reference: http://www.multiplayerhub.com/board/viewtopic.php?f=50&t=5226
- "King Disappearing Bug": there was an additional check missing if a king was eliminated in cases where territory revolted, became neutral and eliminated a king. See for reference: http://www.multiplayerhub.com/board/viewtopic.php?f=50&t=5258
- "Join War Penalty": for open travel, there now also is a -50% happiness penalty when accepting to join a war where the player already has troops on the territory! See for reference: http://www.multiplayerhub.com/board/viewtopic.php?f=47&t=5164
- Award Medals/Trophies: medals & trophies are now only given out for rated games!
- Account Mode: "banned" added. A banned player can still access purchasing information but not create/join games or send messages except the moderators team. Minimal account functions only.
- Installed Maps: display formatting improved (update date).
- Guide "Actions & Events": further information added that explains how strong/weak nations are determined, i.e. using the standings at the previous turn.
- Guide "Diplomacy": 20% of the protectorate's gross income goes to the protector.
- Guide: new rule regarding teasing others and entrapment. Please refrain from agitating other players.
- Guide: what to do when going on vacation.
- Guide: what will happen to compromised accounts and players spreading private account information.
- Translation Popup: using onRelease (instead of onPress) now to open the translation popup menu. See for reference: http://www.multiplayerhub.com/board/viewtopic.php?f=59&t=5187
- Translation Popup: long-presses on touch-screens now bring up translation options for Chat, Wall and In-Game Messages.
- Translations: latest translations added - Thanks :-D
- Translations: render glyphs for Chinese updated.
- Multiplayer Dashboard: "LIVE Games" and "Slow Games" buttons added. Might reduce confusion how to find multiplayer games?
- Administration: in-game text messaging is now disabled for SILENCED accounts.
- Administration: private messaging (outside games) is now disabled for SILENCED accounts, except contacting the moderators group.
- Reporting: reporting of games (rather than just players) functionality added. Click on the [Report...] button in a multiplayer game to report it.
- Reporting: min. character length reduced to 50 (from 100 characters).
- Downloadable Map Count: count-bubble will now update the count after a map download has finished (was only refreshing every 30 min. before).
- Modding: Confirm dialog added when removing a nation from a scenario.
- Performance Tweaking: to prevent frozen displays/ANRs.
- Performance Tweaking: number of sound FX in memory doubled.
- Admin Guide: updated to include information of how to handle your personal inbox.
- Admin Guide: information added in regards to the upcoming incognito mode (future release).
- Admin Guide: information to new "banned" account status as compared to "silenced".
- Bugfix Crashes: trying to play disposed audio file (null pointer exception).
- Bugfix Crashes: clicking the enhance key (keyboard) and panel was 'null'.
- Bugfix Crashes: during troop movements, when troops where 'null' (cause unknown???).