Latest Update:
- Diplomacy Setup: the game now allows setting the starting condition of a game to all nations allied at game start or at an x-turn ceasefire when the game beings (Advanced Options / Starting Diplomacy)!
- Disjoining Rated Games: you cannot disjoin rated games anymore (in addition to disjoining betting games).
- Joining Games: the chat now also shows which nation a player has joined a game as!
- Joinable Games/Game Type Abbreviations: the joinable games list shows abbrevations for the various games and their game modes, e.g. "nK" for "no king".
- Joinable Games/Filter Permanent: the game now stores the latest search/filter settings for joinable games. That way you only need to apply some of the settings once and they stick for the next time when you come back.
- Joinable Games/Setup: additional information if game is "Total War", "Total Peace", "All Allies" or "Ceasefire X Turns" (only available for newly created games!)
- Fast Games (Blitz): improved handling of order/action submissions to server by also accepting "older" orders (less problems during bad network connections).
- Fast Games (Blitz): server threads increased 8x. Should potentially improve connections to Blitz-servers!?
- Version Checker: the game will check if the game client version is up-to-date and will output a warning if you are running an old version of the game. Although older versions work fine, some game-play features for multiplayer might not always work as intended (e.g. parameters changed).
- Versioning: I will start updating the "minor" versions in MAJOR.MINOR.BUILD (e.g. the "1" in 4.1.237) if you are advised to upgrade. Increased minor versions indicates that some parameters/etc. have changed which can effect game-play. Running older versions in single player is fine, but using older versions in multiplayer can have negative side effects.
- Rankings Table: the standings for the FAST/non-Team are now loaded automatically when opening the rankings screen.
- AI Ratings: improved averaging of AI rating with tendency to lower bounds (multiplayer ratings).
- Translations: latest translations added - Thanks :-D
- Translations: latest render glyphs added that were missing (Chinese).
- Guide/Texts: some minor spelling fixes!
- Admin Guide: usernames vs. display names explained and also how to change a username when a player requests it.
- Admin Guide: how to handle accounts that are found cheating/bad manner and are to be banned but show purchases.
- Admin/Terminal: option to rename username (not only display names added) via "-x-rename-username:".
- Admin/Terminal: outputting account settings also when querying user accounts.
- Hacking: additional checks added on server side (purchases).
- Backend (libGDX): latest release 1.9.6/7-SNAPSHOT integrated!
- Bugfix Scrolling Wall & Mail: due to the "improved" translation popup, scrolling didn't work anymore. Should be fixed!
- Bugfix ONLINE Status: the online status of players was not always being synced correctly (especially if network was out). The ONLINE status of players should not display correctly.
- Bugfix ELO Analysis: should now correctly show the ratings and statistics in the ELO analysis tab (rather than 900/500 for everyone).
- Bugfix ELO Display: rank slightly moved to the right to prevent overlap.
- Bugfix Windows 10: touch-screen popup will not show anymore if a device is not in table/touch-screen mode.
- Bugfix Custom Onscreen Keyboard: didn't re-layout properly when text went over to the 2. line.
- Bugfix Map Downloads: didn't properly work on iOS (stuck at 0%).
- Bugfix Default Music Volume: set to 80% (50% was not loud enough).
- Bugfix Crashes: account status could not properly be determined and was 'null'.
- Bugfix Crashes: vertex buffer increased to 32 (from 24) to attempt to reduce crashes ("remaining() < size" error)!?
- Bugfix Crashes: by calling uninitialized floating point abstraction (construct).