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Update 4.23.244 - Clan Rankings, UI Improvements, Bugfixes

  • Clan Ranking: clans are now ranked also and get a separate rating based on the average of all the clan members. Please note it will take a while until the first player of a clan gets a ranking to have it appear. The rankings table takes another few hours to update thereafter.
  • In-Game Guide: contains the email address to reach us immediately in case the server goes down & no moderators can be reached to assist.
  • Large World Map: "Zombie Apocalypse" scenario added :)
  • Language: latest translations added - Thanks :-D
  • Language: Swedish removed for now. Was very low quality, sorry for that!
  • Language: missing translation texts added (Medieval Europe map).
  • Language: Credits section translated where feasible (missing translation keys added).
  • UI: "Quick Join" match-making service now shows the connected users.
  • UI: Split Screen & Multi-Window support for Droid.
  • UI: App Icon updated (adaptive icon on Droid).
  • UI: Dropdown list now remembers last scroll position for the 2.+ time.
  • UI: Dropdown list updated to not notify listener if selection is manually set (buggy?).
  • UI: UI components updated that revert to English if text is too long (due to bad translation).
  • UI: Improved Error output while connecting from a country that might have blocked the game's IPs (e.g. Russia).
  • Admin Guide: "DELETED" account explained, i.e. removal due to e.g. GDPR request.
  • Server API: documentation updated with bugfix and 'get-size'.
  • Server Monitoring: monitoring server still accepts connections & auto-reboots if not.
  • Server Monitoring: logging # of connections also (DDoS detection).
  • Server Backend: Jetty updated to latest version!
  • Bugfix: improved error report when login via provider failed. If you have troubles, please contact us with the error details.
  • Bugfix Server: better handling of malformatted requests (response code).
  • Bugfix Crashes: when worker was 'null' (render-thread).
  • Bugfix Crashes: when playing music (ANR).
  • Bugfix Crashes: loading limited fallback font if loading the default font crashes.
  • Bugfix Crashes: executing threads on render-pool.
  • Bugfix Crashes: if group graphic was not available (i.e. 'null').
  • Bugfix Crashes: if map panel wasn't created yet (i.e. 'null').
  • Bugfix Crashes: bit shift '1 << 30' potentially produced error due to race condition?
  • Bugfix Crashes: crash while trying to send a message to another nation (dropdown problem).
  • Bugfix Crashes: when not properly initialized yet (play state).