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Update 4.0.97 - Balancing: Nation/Fertility Festival, Revolts, Diplomacy

Latest Update:

  • Balancing: fertility festivals can now be held nation-wide (every 6 turns).
  • Balancing: declaring war on more than 1 nation per turn will give happiness penalties of -10% for each additional war declared (cumulative).
  • Balancing: diplomatic responses are always executed BEFORE any movement actions now.
  • Balancing: revolts will now always happen once a province reaches 0% happiness. Revolt risk increased as well. Having your king on a province will prevent it from revolting.
  • GUI/Happiness: the minimum happiness is show next to the average happiness: "% (%)"
  • GUI: fire animation for cities is now ONLY shown when a city is under pillage cooldown.
  • GUI: Crosshair updated for selected province inside the overview map; should now be a lot more visible.
  • 2+ Kings Captured at the same time: bugfixed to correctly resolve.
  • Languages: glyph list updated with missing characters.
  • Capture-the-Flag Bugfix Attempt: I changed some stuff around. It works for me locally. If the problem happens again, please let me know!
  • Achievement Bugfix: awards where given looking at the turn before (rather than the actual result).
  • Networking Update: forcing IP v4 Stack (the app might have used IP v6 which wouldn't work if your internet connection doesn't support it).
  • Email Address parsing (chat/wall): bugfixed!