Latest Update:
- Custom Nation: option to rename your nation or one of your protectorates. The option is available via [EDIT] button on a nations overview popup. As requested e.g. by: http://www.multiplayerhub.com/board/viewtopic.php?f=4&t=5642
- Modding: template.ZIP updated with watch towers for other nations (e.g. Asian/etc.). Wasn't properly working before. Download form here: http://www.ageofconquest.com/modding.html
- Camera/Screenshots: screenshots can be taken via ALT+F1 (desktop) and the CAMERA button (mobile device).
- Download Speeds: improved performance when downloading maps (both server & client).
- Clan Icons: please re-upload! Icons have been re-centered and need to be re-uploaded for improved centering in button/bordered view. Sorry for the inconvenience.
- GUI: Multiplayer rankings & statistics button moved (to the left button section).
- GUI: minor improvements to look & feel.
- Manual: policy for usernames added (e.g. nothing offensive/impersonation etc.).
- Manual: multiple account policy added: generally not permitted. You have a 10-day grace period from the post date of this message to report to the moderator team. Otherwise, accounts will be closed.
- Language: latest translations added - Thanks :-D
- Language: glyphs for Armenian, Espreanto, Japanese and Chinese added/updated.
- Wall/Main Message Board: flagged, unverified or new accounts are prevented from posting. Also, additional check added making sure a message is not spam.
- Chat: function '/random' added which does a global coin flip and returns either "Heads" or "Tails".
- Multiplayer/Clans: clan filter improved by allowing selection of max. players/clan in joinable games list.
- Multiplayer/Clans: game listing shows clan games first for clan players (and non-clan games first for non-clan players).
- Multiplayer/Clans: non-clan players that create a multiplayer game, will have the max. 1/clan option set by default during creation (rather than 'unlimited').
- Multiplayer/Clans: strict enforcement added making sure players (a) cannot join a game and (b) change clans which would break the 'max. clan players/game' rule.
- Multiplayer/Clans: game information now also properly displays the max. players per clan if it is limited (rather than during sign up).
- Multiplayer/Clans: TOP100 clan-ONLY event added (monthly /w 24h per turn). New award added also :)
- Multiplayer/Clans: games that are ended are now ignored when verifying if a player can join a clan or not (due to max. clan player/game rule).
- Multiplayer/Games: warning popup for non-clan players that try to join a clan game (via chat).
- Multiplayer/Games: game servers don't use IPv6 anymore to prevent problems when IPv6 goes down (for whatever reason?).
- Multiplayer/Games: chat adverts for games now also show "clan" if it's a clan related game with 2+ clan players.
- Reporting: reporting a user for manner, cheating or for spam now requires a screenshot during submission of the report.
- Performance & Memory: misc. minor optimizations to use less memory and increase FPS.
- Sing-In Dialog: increased login timeout to reduce potential problems logging in (?).
- Sign-In Dialog: error message improved for when sign-in failed (e.g. invalid permissions on Android).
- Bugfix: opinion dropdown (single player/AI opinions) didn't work anymore. Panel not properly refreshed.
- Bugfix: language detection was borked, i.e. not returning detected languages at all (server).
- Bugfix GUI: events display in portrait mode had too much content.
- Bugfix Events: duplicate official multiplayer events were created by simply editing an event.
- Bugfix Watch Towers: can only build max. 1 watch tower per province.
- Bugfix Watch Towers: editor fixed to show correct watch tower selection when multiple options are available.
- Bugfix Crashes: when requesting permissions ('null' pointer).
- Bugfix Crashes: for background music player (accessing disposed music object for playing).
- Bugfix Crashes: while observing the final standing in a game the player did not participate.
- Bugfix Crashes: while converting an integer value to another incompatible type during messaging/other nations.