New Hyper Weapons:
Big Wheel
- Summons a rather large wheel that deals great damage to anything ran over by it.
- Fire1: Charge up, release to send the wheel towards where you are facing. Speed scales with charge.
- Fire2: Return the wheel to you then slam it down in front of you causing a large explosion. Explosion radius scales with the distance traveled.
- The wheel stays active as long as this weapon remains hypercharged.
- Yoyo: No changes.
- Vanish: Ran over enemies travel with the wheel for a short duration.
- Orbit: Ran over enemies take 2 extra hits of 20% damage.
- Refraction: Ran over enemies take 2 extra hits of 20% damage. Damaging the wheel causes a large explosion for double the damage received.
- Lacerator: The wheel frequently detonates, damaging enemies around it.
- Coiled Current: The wheel frequently detonates, damaging and applying Volatile to enemies around it.
Entropy Regressor
- Fire1: Throw the regressor; targeting nearby enemies as it travels. Release to make it return, bouncing between each targeted enemy dealing devastating damage.
- The regressor can only be thrown again after returning.
- Boomerang: No changes.
- Megarang: Fire delay halved.
- Laserang: Fires a 50% damage laser towards each marked enemy before returning.
- Boom-Rang: Hitting a targeted enemy while returning causes a large explosion instead of only damaging that enemy.
- Bonerang: Increased return speed.
- Mag-Rang: Increased return speed. Target radius tripled.
Other Changes:
- Improved terrain shaders to allow for more materials. With this, added pebble paths to the Garden, basalt patches to the Volcanoes, purple sand for the Void, and a strip of dry dirt between the Garden and Desert.
- Remade the ocean current's visuals.
- Decorative critters such as butterflies and small fish are now boids. This means that they move in a more natural way and interact with their environment better, forming groups and avoiding obstacles.
- New Boid Count setting, going from 0% to 100% with 50% as the default.
- New Performance tab on the settings.
- The behaviour descriptions now also include the composition of each enemy
- Items crafted using Aether can deal up to 30% more damage to an enemy based on its An percentage.
- Genesis crown menu has a hypercharger icon that toggles the hypercharge of the weapon you're holding.
- Remodelled the lab's carpet.
