Major Features:
New Particle Effects
In this update we’ve introduced 3 new particle effects to enhance the gameplay experience:
• Attack Stun (a halo of stars for players hit by an attack of over 50% charge, doesn’t play if the player is blocking)
• Blocking (radiating shockwaves)
• Ground Impact (a combination of dust and smoke which appear at a character’s feet when they land on a surface)
General Gameplay Updates:
• Implemented the ability to cycle through Map & Game mode options in the lobby settings
• Visual control input icons will now switch to reflect the current input device being used (Keyboard or Gamepad)
• Updated control input icons using third party asset [credit given in game credits]
• Added a development disclaimer note to the bottom of the game's display
• Keybinds are now loaded from either save game data or default (feature will be utilised in the next update)
• Updated the control keybinds sub-section of the game settings (re-keybinding will be coming in the game’s next update)
• Updated game credits
Bug Fixes:
• Moving Platforms in 'Training Grounds' map work again
• Fixed an issue that had allowed players to attack before the initial game start countdown timer had finished
• Fixed an issue that (for clients on specific maps) had caused the game’s intro camera sequence to not play correctly
• The 'Add Online Player' button prompt will no longer appear in the admin mode of a local (offline) lobby
• Additional lobby button prompts will now correctly disappear when in admin mode, in a local (offline) lobby
• Fixed an issue that had prevented players from using mouse button inputs for attack/block in game
