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Update #6 (version 0.11)

Unfortunatelly we still don't have the final boss for this update. The boss in it's current state feels too much like an ordinary enemy, so we want to try different ideas. Meanwhile we had time for some small fixes and tweeks based on reported issues, so this is only a minor update to the game.

  • Added a freezing familiar.
  • Fixed everlasting buff from War Horn when hero leaved previous level while the buff was still active.
  • Icons on HUD for temporary effects (War Horn buff, chilled effect) are animated, showing when the effects will disappear.
  • Chicken familiar doesn't drop eggs anymore when hero hits himself with arcane orb.
  • Enabled SlimeHead boss again - after the Tomb level there is either SlimeHead or Dragon, selected randomly.
  • Left/right bumbers (shoulders) on gamepads cycle through non-empty inventory slots only.
  • Added "next/prev item" keyboard bindings so they can be remapped for people using Joy2Key. These controls cycle through non-empty inventory slots.
  • Fixed graphical glitches of mushroom man and cyclop, when they got stunned.
  • Bigger hit box of the dragon's head.