In this update we have focused on properly implementing all effects of the existing weapons in the game as well as adding brand new weapons. We have more than 70 weapons in the game now.
Previously many weapons had incorent descriptions and were not working properly. After this update all the weapons should work as intended. If you find anything not behaving as described in the item info please report it as a bug.
- More than 20 new weapons with various effects including: weapons which drops ice axes or meteors from the sky, weapon which increases damage with every curse and disease, weapon which can hit all enemies in room and many more. And we also added powerful Mjolnir!
- A new item Bean of Unnatural Growth - Increases vitality by 2 for each battle finished without being hit..
- A new item Ring of Brutal Beatdown - Critical hit chance +5..
- Rum and Jumping Potion drop rates increased.
- A new health potion of medium power. Potions now heal for 20,40 and 80 HP.
- A keg has been placed in the kitchen.
- Animated big pot has correct particles.
- 3 new variations of the castle bridge room.
- One extra weapons drop in the Courtyard.
- Ass diseases have new sounds.
- Beams from Force Gem familiar do not break shields anymore.
- Weapons which trigger some effect on kill works on any kill caused by the player holding the weapon now. This includes kills by stomping, smashing against the ground or walls, throwing into chasms etc.
- Fixed crash when entering final boss room with pyromancer curse.