Hey everyone,
This update will be the biggest one to the demo so far, and marks a comfortable technical state. I've addressed the main stuttering cause, as well as greatly improved the fluidity of combat and general movement. All weapon animations have been tweaked to accommodate.
Here's the detailed list of changes and additions:
Enhanced all weapon running animations, replaced XM4 animation.
Addressed common stutters on all systems.
Added new human AI behaviors. AI now has a confidence system, determined by nearby friendlies and their health pool. AI will now also flank more intelligently and work together. If alone, the AI will be much more timid.
Enhanced Silenced XM4 audio.
Decreased the time it takes to aim in on all weapons
Items will now try to rotate to fit in your inventory before saying inventory full.
Highlighted items in the inventory are now more defined making it easier to navigate.
Increased walk speed by 10%.
Increased crouch speed by 15%.
Lowered inertia on all player movement.
Fixed all scaling issues.
Much more
The following updates from now on will follow a longer cycle and will improve things that are more core to the game. More optimizations to the general performance will also be coming in the near future. We hope to hear from feedback from you guys as we continue to develop the full game.
Many thanks,
Shadow Project Team
