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RPG Tycoon Updated to Version 0.1.511

Hello, I've just rolled out the newest update to the game that I've been working on for most of the week. You'll find that there's been something of an overhaul to the Quest system which you can read more about here - the change was mainly due to wanting to have a more original approach and also setting up the support of using multiple Heroes on a quest which is something I'm working on implementing.

Unfortunately I've had to disable some features and a couple have broken in implementing the new systems and need to be redesigned to better suit it. These will be re-iterated over time.

As with most updates, you may find that if you load the previous save game that you'll experience more bugs and glitches. You'll benefit more from starting a new game and replacing your old save data.

*EDIT* - 0.1.511

  • Fixed an issue causing the game to crash when receiving quest feedback.

Update Notes:

  • Quest System Overhauled - The Quest System has been overhauled to be easier to use and support multiple Heroes
  • Updated Quest Scoring - Quest's now rely much heavier on your Heroes abilities, your choices during quests and combinations.
  • Strategies Added - Quests now require a Strategy to be selected. More strategies will be added as development continues.
  • Support for more than one Hero - If you have a second hero in your kingdom you can now select them in the Quest screen as well. Just click one, and then the other, followed by next and they'll both go!
  • Stats Added - Heroes now have all Stats designated.
  • Rewards Balancing - Rewards from a Quest now include followers and are better supported to your performance in a quest. E.G. Receiving no renown even though you score really well in a quest had been fixed.
  • Custom Quest Name - Quests can now be named! Make silly quest names to your heart's content!
  • Better Levelling - Your heroes level and statistics now affects the quest performance and their stats will increase on levelling up.
  • Basic Difficulty Added - The game's difficulty will increase as time progresses affecting quest scores and outcomes.
  • Idle Heroes Wander The Kingdom - Heroes now wander around the Kingdom while they're idle in the Quarters.
  • New Quest Added - "Repair" Quest has been added.
  • New Decoration Added - Fountain has been added.
  • Endurance Description Updated
  • Beasts Description Updated
  • Some Typos Corrected
  • Minor Bug Fixes
  • Minor UI Changes