Firstly massive apologies for the cock-up with the last build, it seems that updating the backend of the framework caused some major issues I never caught during internal testing. Thankfully you guys are all here to jump up as soon as something fishy seems to be going on.
After a long process of trying to figure out what the problem was, I eventually discovered the bug being caused by the Colour Filters on Progress Bars. (It's awful how something so minor could cause such a massive issue!)
I've just released a Hotfix to the game which should address this issue and you should now find that the game is much more stable.
Again, my sincerest apologies goes out to all of you for the issues caused by the last update and I hope you can understand that your continued support means a lot to me.
Thanks,
Matt
Patch Notes
- Fixed Major Bug causing the game to freeze frequently.
- Updated speed controls to resume selected speed after closing a menu.
- Villain Menu no longer loses Heroes
- Villains can now be attacked.
- Minor Balance, Optimisations and Bug Fixes
This Hotfix shouldn't affect your saves. So feel free to load a previous game.