Very happy to announce that we've now launched our Steam pages!
Be sure to drop by our Steam community page as well!
We are also happy to announce that we will be releasing on Early Access around late January or February. Since this is a singleplayer game we will take an episodic approach, releasing the next set of levels every few weeks for a couple of months long, after which we'd release for real. So a short but intense EA release schedule is what we are looking at if all goes right.
Press release:
Prague/Uppsala, 20th October 2015. GRIP Digital s.r.o. and Teotl Studios are jointly readying their unique adventure The Solus Project for an early 2016 release across PC and Xbox One via the ID@Xbox self-publishing program. Launching simultaneously on each platform – Steam via Early Access, GOG and with Game Preview on Xbox One – The Solus Project is an engrossing first-person survival game, and the brainchild of industry legend Sjoerd 'Hourences' De Jong.
“We are really excited that The Solus Project has been accepted as a Game Preview title on Xbox One and that it will be able to launch alongside the Steam Early Access release. ” said Jan Cabuk, CEO of GRIP Digital. “Following its release via Early Access and Game Preview on Xbox One, The Solus Project will evolve right in front of players’ eyes. We will be taking an episodic approach during our Early Access/Preview time by adding level per level of the large alien world. During our relatively short and focused test phase players will on a regular basis see new features and quests, and we will incorporate their feedback to create a truly unique survival and narrative experience.” added Sjoerd De Jong, CEO of Teotl Studios.