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0.61 - Vive Update

0.61

LEVELS
*Ice Path unreadable block fixed
*Ice Path few small floating meshes, and missing ladder part fixed.

VR
*Vive motion controller aiming improved
-More visuals, smoother crosshair movement, and it now detects the craft points correctly.
-Pick up/drop switched from Left trigger to Right trigger and vice versa.
-Items you pick up are now attached to your hand, so you can move around the flashlight and torch freely.
-Forward/backward no longer inverted on left controller.
-Must now press Left or Right on the trackpad of the left controller in order to turn 45 degrees, leading to a smoother experience.
-Right shoulder button now resets orientation. Can use this easily frequently to improve the experience.
*Possibly fixed starting with the wrong camera height though it is not yet perfect.
*PDA backside filled up so you can no longer see missing backfaces in VR.
*Jump bit higher.
*Teleport device scaled down some + fixed shooting orientation when in VR.

Vive Controls overview

Left controller:
Back trigger = Drop items or teleport to
Trackpad = Walk forward backward
Push trackpad left/right = Turn 45 degrees. Can be changed in options.
Side buttons = Jump
Shoulder button = Crouch

Right controller:
Back trigger = Pick up items or shoot teleporting disc
Push trackpad up = Teleporter shortcut
Push trackpad down/left/right = Change PDA mode to different views
Side buttons = Next inventory item
Shoulder button = Reset tracking and rotation