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Patch 2 Released - v0.57

As part of the huge content update with Episode 2 following things have been patched and fixed:

Thanks to our translators Denis Gribov (Russian), Gonzalo Martinez (Spanish), Oliver Loos, Daniel Stevens and "Mini Maus" (German), Christoffer Larsen (Danish), Harout Meguerditchian, Fran Basille, Martin Waszczuk and Julien (French). More languages coming soon. Polish and Turkish is being worked on!

MAJOR CHANGES

First versions of Russian, Spanish, French, and German are in
There are large fishes in the ocean, seaweed underwater and aurora borealis at night in the sky.
Inventory related crash on load save game fixed
Mouse sensitivity fixed
Yuri will build out more camp the longer you wait to reach island #2. Also insects he brought along from Earth/Prolus will hatch if you wait really long.
Can now set difficulty 0% and sprinting is toggle based now when using gamepad

Core Gameplay
Can now set difficulty to 0% to remove survival elements. You still need to sleep, and you can still die from falling or disasters.
Old voice line removed from eating food
Campfires no longer super fast if under a roof while it is raining outside
Ocean pushes you back harder
Incorrect calculation to US Fluid ounce in multiple occasions fixed
Screen notification points bit larger
Dry 15% faster if near heat source
When walking in rain you get wet a lot faster + having torch out in rain does not get you wet even faster now
Meteors less likely to hit you
PDA radio message screen does not stay up the entire time anymore during broadcasts
Can no longer cheat give yourself the required items to end the entire game
On gamepad sprinting is now toggle based instead of press and hold
Warm up 15% faster if too cold

Core Tech
Several audio samples are now brought down to 44khz and may possibly solve the Act screen crash
Fix for ocean being green if reflection updating is turned off in ini
PDA messages arriving little bit better on time
Visor on screen can now be hidden via game.ini file
Fix for inventory slot corrupting, possible fix for level transition crash and act screen crash.
Possible fix for crashing on loading save game
Loading screens can now be disabled by by Game.ini flag as a possible work around for those who crash during loading screens or experience long loads.

Levels
The longer it takes you to reach island 2 the more camp Yuri will have built
After 1 week on the planet earth insects will now hatch on the second island, brought there by you and having infected the eco system of the new planet
Special pod loading screen between intro and first level to keep you immersed.
Possible fix for teleporting past 2 moving stone blocks in Landing Caves
Few additional holes in levels fixed
Possible fix for pressure plates pushing items off on reload of game

Visuals
Chance on aurora borealis appearing at night (super pretty when it happens)
Chance of having green algae in the sea at night
Chance of seeing large fish surfacing during sunsets and at night every day
Improved snow
There is now sea weed on ocean floors

UI
Mouse sensitivity options fixed
More typos fixed and better choice of words here and there
Assigning of forward/backward/strafing keys in control menu further improved and bug fixed
Losing audio after having entered Episode end trigger fixed
Can now select first versions of French, German, Russian, Spanish. Thanks to our translators Denis Gribov (Russian), Gonzalo Martinez (Spanish), Oliver Loos, Daniel Stevens and "Mini Maus" (German), Christoffer Larssen (Danish), Harout Meguerditchian, Fran Basille, Martin Waszczuk and Julien (French). Translations are WIP and not everything everywhere is done or perfect yet.

VR
VR main menu also allows use of enter and keyboard arrows
Can now enable a new option to split moving and looking to the left/right joysticks