In this update, we focused on improving player-buildable structures by adding new material options for base building, including wood, stone, and metal.
New Building Plan
Players can now build using three different building plan types—wood, stone, and metal.




Door and Windows
We updated doors and windows to have distinct differences and varying durability levels, along with small additional features—such as metal sheet windows that can be opened.

Material
Adjusted the spawning of resources used for building, such as stone gathering. Previously, decorative-only rocks can now be harvested more frequently. We separated harvestable rocks from regular rocks—harvestable rocks appear slightly brighter. Players can identify them by observation or by looking for the circular indicator that shows they can be collected.

Add
Added half-wall parts and triangular roof pieces.
New Function
Added a rotation system using the R key, allowing rotation in 90-degree increments. For more precise rotation, players can also use the mouse scroll wheel.
Improved the camera during building placement, giving players more freedom to adjust the camera themselves and fine-tune the object’s height before placing it.
More
- Triangular walls can now be flipped. This replaces the previous rotate-based method, which could cause already placed structures to become misaligned.
- Improved the snapping system to make placement easier. This feature is still being refined to ensure a smoother and more convenient building.
