
This update focuses on improving overall balance and performance.
From our previous updates, we noticed gameplay issues after testing, specifically, item distribution for players during each gameplay loop took too long, as basic crafting materials were often difficult to find.
To address this problem, we’ve added new lootable props that contain essential crafting items, allowing players to access basic materials more easily and start building their base faster.


Trash Loot
We’ve added more environmental detail by decorating areas with piles of trash, giving the map a more dynamic and detailed appearance.
These props also serve as new loot points where players can find basic crafting materials such as oil, scrap metal, and iron pipes.
Additionally, these props can provide visual cover during PvP encounters while also helping to improve scene performance by reducing visible complexity in certain areas.


Chest Label
We’ve added the ability to write names or custom text on storage chests, allowing players to label what’s inside or mark ownership by adding their name.
This feature helps players organize their storage and plan more efficiently
and it’s still under active development for future improvements.

New Item
- leg cooking "now the player can cook the infected part"
- iron pipe "You can craft a weapon from an iron pipe and a suppressor weapon part."
- metal ingot "good material for crafting any item"

An additional system has been added to improve player convenience and overall gameplay experience.
- auto use item when player has a grabbable usable item
- quick-use item with a double click on the usable item
- Now the player can trap and ammo in the crafting menu
- car trunk loot
Next is a list of various fixes and adjustments, most of which focus on gameplay improvements to make it easier for players to access and interact with the game systems.
Improve List
- Infected spawn point
- loot balance
- Reduced player footstep sound range by 50%
- Changed wood burning time from 18 seconds to 10 seconds
- Made the interaction response faster.
- Change the player's starting weapon from a knuckle to a knife.
- Increased the ability value of food items.
- Change the materials required to craft the suppressor weapon part
- Change item stack
- Add more locker rooms in the police department
- Add more details in the lab
- Change the weapons box in the police department
- Reduce lockpicking chance from 10% to 25%
- Add a metal ingot crafting recipe to the furnace
FIX
- Fixed player can not use the bear trap
- Fixed the weapon rack not showing gun preview before placement
- Fixed some container houses in Apple Barn that have a pink texture
- Fixed can reload ammo across ammo stacks
- Fixed some loot boxes that have no items
