- Changed how Resources are gained: Instead of 100% being awarded at the end of each wave, now only 20% is awarded at the end of each wave, with ~80% acquired from defeating enemies during the wave. This change was made to promote a more active style of play, giving players more to engage with during the waves. Building whilst the wave is active should also make the maps slightly faster to play.
- Increased starting difficulty on the Asteroid Station map.
- Tweaked difficulty scaling on the Docks map.
- Lowered tower modification point cost from 80000 to 60000.
- Fixed Aura visuals not updating for certain events on the Canyon map.
- News and updates
- Totally Defenceless
- Patch Notes for v1.0.1.0
Source: Steam Community (opens in a new tab)
