
Shine bright, Arelians!
In the skies of Nelaai, war and survival are one and the same. The Arelians, people of the Tree-Cities, learned long ago that the Shroud makes traditional warfare impossible. The land is too dangerous, the trees too fragile, and the mist too thick for large armies. So they turned their eyes to the sky.
One of the most common machines is the Skywalker - airships built from wood, metal, and fragments of ancient machinery, designed to endure the harsh air above the Shroud. In peace, they trade and explore. In war, they throw solar bombs from above.

Aboard them serve the Rangers - the Arelians’ answer to the impossibility of large-scale war.
Since the Shroud makes massed armies useless, every soldier must be a specialist. Rangers are trained for infiltration, boarding actions, and rapid strikes.

Their weapons that function much like crossbows, compact enough for use in cramped airship hulls, and melee weapons built to pierce chitin, armor, or worse.
Though great wars are now memories of the past, the peace is fragile. The mighty city of Sorago, victor of the old War of Tree-Cities, tightens its grip on its colonies, fearful of rebellion. Rival cities, like Elaran, experiment with forbidden ways to fight the shroud - ways that Sorago calls theft, or worse, heresy.
The Arelians fight not only each other but the world itself. Their machines hum above the endless twilight, and their soldiers fly beneath skies that never clear. Every flight, every battle, is a reminder that survival on Nelaai is not granted - it is earned.
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