
Dear Mahjong Player,
Amatsuki Mahjong will undergo server maintenance on December 11 (Thursday) from 05:00 to 12:00 (UTC+8). This update will include new game content, system adjustments, and bug fixes.
During the maintenance period, you will not be able to log in to the game. Matchmaking will also be temporarily suspended 1 hour before maintenance begins and will resume after maintenance is completed. Depending on the actual situation, the reopening time may be adjusted earlier or later. The latest updates will be announced on Amatsuki Mahjong’s official social media pages and Discord channel.
After maintenance concludes, you can update from respective platforms and continue your Mahjong journey with all-new content!
[Ver. 1.4.9 Update]
1. New Limited character [Yuru] Debuts, with her Limited-time Fatebind Pool, Awakening Costume, and Awakening Accessories.
2. [Yuru] Limited Costume, the Costume & Accessories Bundle, and Character Fragments are available in the Shop.
3. New Limited-Time Event [Chromatic Strider] Opens, with new [Kujou Ruri] SR Costume and themed accessories.
4. Limited-time Fatebind Pool [Transient Eclipse] Returns, with increased drop rate for the permanent character [Kujou Ruri].
5. Added a Vtuber Crossover Bundle, which includes Emotes, Accessories, and BGMs.
6. Added 1 new Accessories Bundle.
7. 4 New permanent Emotes are now available in the [Shop], and 1 related Bundle has been added.
8. Multiple Limited-time Fatebind Bundles added to the [Shop].
9. Added 7 New Hand Styles in [Pinball Playground]
10. Limited-time Event [Snowy Night Wish] Opens.
11. Added 2 new Accessory categories, including Namecard Backgrounds and Namecard Frames.
1. Added [Season Pass] exclusive rewards list function and interface.
2. Added functions to the Login Interface, allowing users to View Announcements, Switch Language, Clear Cache, and provide Feedback.
3. Added a function to cancel friend requests in the [Request List] after sending.
4. Added 1000x multiplier setting option for Sichuan Mahjong Friends Matches and Tournament Matches.
5. Adjusted Mahjong tiles displayed in Fatebind animations to automatically switch to the equipped tile face.
6. Adjusted the sequence after a win; the game now waits for the Character's win voiceline and winning effects to finish before entering the win animation (if any) and settlement screen.
7. Reduced the Entry fee for Ranked Matches in [Silver Pear l] ranks and above.
8. Fixed the issue where clicking the [Go] button in the Event Overview for the first time after an update would not work.
9. Fixed the issue where red dot notifications for certain events required reopening the event page to clear correctly.
10. Fixed issue on PC version where pressing Esc while viewing game records or playing Friends Matches incorrectly triggered the [Exit the Game?] prompt.
11. Fixed the issue preventing the use of the [Invite to Club] button during a match.
12. Fixed issue in Season Lobby where previewing the season rank reward Lobby music could cause the standard Lobby music to play incorrectly.
13. Fixed issue in Sichuan Mahjong game records where a player winning a hand could cause the menu to malfunction, and be unable to switch to other rounds or turns manually.
14. Fixed issue where the member status setting buttons in the Club [Member List] were non-functional.
15. Fixed issue in the [Backpack] where using the [Go to Obtain] button to purchase items in the [Shop] might result in the item not displaying immediately upon returning to the Backpack.
16. Fixed issue in the [Season Rank Rewards] page where clicking the right arrow to the end could cause the left arrow to become unresponsive.
17. Fixed the issue where the messages were overflowing the dialog box on the Players [Profile] page.
18. Adjusted text and related translations for some guides and descriptions.
1. Fixed an issue where enabling the [No Chows, Pongs, Kongs] function could prevent the Win button from appearing correctly when a valid winning condition occurred alongside call options.
2. [Taiwan Mahjong] Fixed [Seven Rob One] condition: players must hold 7 flowers and rob the 8th flower when drawn by others (along with supplemental tile logic) to validate the win.
3. [Taiwan Mahjong] Fixed issue where [Four Big Winds] incorrectly counted additional Tai for [Seat Wind] and [Round Wind].
4. [Taiwan Mahjong] Fixed issue where [Little Three Dragons] incorrectly counted additional Tai for the dragon tiles.
5. [Taiwan Mahjong] Adjusted the calculation for Ranked Points (PT), it will now calculate based on the guide's formula and round down.
6. [Sichuan Mahjong] Fixed issue in the [Please select the suit you don't want] phase, where failing to select a suit before the countdown ended could incorrectly consume the extra thinking time of all players.
(Expected to be fixed in the next version update)
1. Switching perspectives multiple times in the game records may cause certain buttons to disappear incorrectly.
2. Entering a Club and viewing Club Trophy details may occasionally cause the trophy name to display incorrectly.
3. [Taiwan Mahjong] When winning with both [Single Wait] and [Edge Wait] simultaneously, it may fail to count points for both.
The Amatsuki Mahjong Operations Team
