
Dear Mahjong Player,
The scheduled server maintenance on November 11 (Tuesday) for Amatsuki Mahjong has been successfully completed. The following new content is now available:
[Ver. 1.4.8 Update]
1. New Permanent Character Sora Debuts, with her Limited-time Fatebind Pool, Awakening Costume, and Awakening Accessories.
Limited-Time Fatebind Pool [Supreme Law] Now Open
Available Period: November 11 (after maintenance) – December 11 at 03:59 (UTC+8)
The Judge—Sora
CV: Takayanagi Tomoyo(JP), 塔芭絲可(Mandarin), 月島クロス(Cantonese)
・ Up to 50% chance to obtain Sora when drawing a character
・ Duplicate characters grant Character Fragments used for Awakening
・ Awakening rewards include a profile frame, exclusive title, and tile back. Unlock the exclusive Awakening Costume at Awakening Level 5!
・Sora will be added to the permanent Fatebind Pool after the limited-time Fatebind pool event ends.
2. Sora’s Permanent Costume, Costume & Accessories Bundle and Character Fragments available in the Shop.

・Sora’s [Inferno Judgment] costume is now in the [Shop]
・Sora [Inferno Judgment] Bundle includes her costume, themed table [Infernal Verdict], and Riichi Stick [Eye of Arbitration]
・Available period: November 11 (after maintenance) – December 11 at 03:59 (UTC+8)
P.S. Sora’s Character Fragments are now available in the Shop for exchange using Awakening Stardust or Awakening Starlume.
3. Awakening Costume for permanent character Yogiri has been added, Limited-time Fatebind Pool [Ferrying of Souls] Opens, with increased drop rate for the permanent character Yogiri.

Limited-Time Fatebind Pool [Ferrying of Souls] Now Open
Available Period: November 11 (after maintenance) – November 27 at 03:59 (UTC+8)
The Soul Ferryman — Yogiri
CV:Shibasaki Noriko (JP)、楚落(Mandarin)、葉純均 (Cantonese)
・ When obtaining a character via Fatebinding, there is a 50% chance the character will be Yogiri.
・Duplicate characters will be converted into Character Fragments, which can be used for Awakening.
・ Awakening rewards include an profile frame, exclusive title, and tile back. Unlock Yogiri’s Awakening Costume at Level 5!
4. Added new [Season] system, Rank subdivisions and seasonal rank promotion rewards, and adjusted score requirements for each rank.
・The first season, [Lunar Sea Odyssey,] begins.
Duration: November 11 (after maintenance) – February 12 at 03:59 (UTC+8)
・The highest rank, [Celestial Moonlight,] has been subdivided into 10 levels (indicated by Roman numerals: Celestial Moonlight I ~ X).
・Players who have already reached [Celestial Moonlight] will be placed into an appropriate level based on their minimum required points.
・The points required to advance from Silver Gleam to Celestial Moonlight have been reduced.
・Added new seasonal ranking rewards. The top 50 players for each Mahjong mode will receive Awakening Starlume x100.
・Added a rank reset mechanism.
Note:
-The first season will not have a reset. This will take effect from the second season onwards.
-When a reset occurs, players ranked Silver Gleam II or higher will return to the first division of their respective tier.
-Example: A player who finishes Season 1 at Diamond Starry III will start Season 2 at the minimum points for Diamond Starry I.
·Added new Rank Promotion Rewards:
-Reach [Silver Gleam I]: Moonstone x180, Coins x50,000 (Requires playing at least 20 ranked matches)
-Reach [Gold Radiance II]: Moonstone x360, Sun Orbs x20 (Requires playing at least 40 ranked matches)
-Reach [Platinum Dawn IV]: Moonstone x540, Mitsuki [Lunar Sea Odyssey] Season Limited Costume (Requires playing at least 60 ranked matches)
-Reach [Diamond Starry IV]: Moonstone x900, Awakening Stardust x200 (Requires playing at least 80 ranked matches)
-Reach [Celestial Moonlight IV]: Moonstone x1800, [Tracks to the Lunar Sea] Season Limited Lobby Music (Requires playing at least 80 ranked matches)
-Reach [Celestial Moonlight VIII]: Moonstone x1800, [Lunar Sea Terminus] Season Limited Winning Effect (Requires playing at least 80 ranked matches)
-Reach [Celestial Moonlight X]: Moonstone x1800, [Lunar Sea Odyssey] Season Limited Title (Requires playing at least 80 ranked matches)
-Reach [Celestial Moonlight X] on 5 Mahjong ranked mode: [Lunar Sea: Conqueror] Season Limited Title (Requires playing at least 80 ranked matches per character)
Notes:
a. The system will grant rewards based on the highest rank achieved during the season.
b. Moonstone rewards are not cumulative; you will only receive the amount for the highest rank you reached. Other rewards are accumulated automatically.
c. All rewards will be distributed at the start of the next season.

5. New Season Pass [Lunar Sea Odyssey] now available, and added [Season Missions] to the Pass.
Pass availability: November 11 (after maintenance) – December 29 at 03:59 (UTC+8)
・In addition to the existing [Daily Missions] and [Challenge Missions,] [Season Missions] have been added.
・Completing Pass missions grants Pass EXP, increasing the Pass level.
・The free Standard Pass can obtain: Fatebind Vouchers, Awakening Stardust, Moonstones, etc.
・Unlocking the Golden Ascension Pass and reaching specified levels grants the following rewards:
Unlock Golden Ascension Pass to receive: [Falling Ginkgo Leaves] Animated Avatar Frame
Reach Pass Lv. 30: [Taisho Arrow Feather] Tile Back
Reach Pass Lv. 40: [Resounding Whistle] Animated Riichi Stick (Train design)
Reach Pass Lv. 50: [Golden Autumn Foliage] Winning Effect

6. 4 New Accessory Bundles added.
The following bundles include Table, Riichi Stick, Tile Back, Mahjong Tile Face, BGM, Winning Hand Effect, and Riichi Effect.
・【Crimson Autumn Bundle】
Available Period: November 11 (after maintenance) ~ December 11 03:59 (UTC+8)
Bundle contents:
-[Autumn-Tainted Trees] Lobby Background
-[Crimson Maple] Tile Back
-[Courtyard Fallen Leaves] Riichi Stick
-[Autumn Leaf Stroll] Lobby Music
-[Whispers of Falling Leaves] Match Music
-[Autumn Reunion] Riichi Music

・【Pixel World Invades Bundle】
Available Period: November 11 (after maintenance) ~ Permanent
Bundle contents:
-[Pixel Blocks] Mahjong Tile Face
-[Oo-Woo] Tile Back
-[Pixelated Hands] Hand Style

・【Executioner Bundle】
Available Period: November 13 ~ December 18 03:59 (UTC+8)
Bundle contents:
-[Slash · Punishment] Riichi Effect
-[End · Final Judgment] Winning Effect
-[Soulreaper Scythe] Animated Riichi Stick

・【Predator’s Gaze Bundle】
Available Period: November 20 ~ December 30 03:59
Bundle contents:
-[Prey Lock-On] Riichi Effect
-[Ferocious Strike] Winning Effect
-[The Predator’s Gaze] Animated Riichi Stick
7. 6 New permanent Emotes now available in the [Shop], and 1 related Bundle added to unlock them.
・【Players Viral Emotes Bundle】
Available Period: November 11 (after maintenance) ~ Permanent
Bundle contents:
-[No! Bad dog!]
-[Poof, it's gone.]
-[Victory dance]
-[Cheers!]
-[This is FINE]
-[That's right]
8. Multiple Limited-time Fatebind Bundles added to the [Shop].
Available Period: November 11 (after maintenance) ~ December 11 03:59 (UTC+8)
・[Arbitration Fatebind Bundle]: Fatebind Voucher x10, Premium Giftbox x1(Limited to 10 Purchase)
・[Judgment Fatebind Bundle]: Fatebind Voucher x30, Premium Giftbox x3 (Limited to 2 Purchase)
9. Limited-Time Event [Court of Justice] Opens.
Event Period: November 11 (after maintenance) ~ December 4 03:59

・Complete missions to collect [Scale of Judgment], which can be used for [Trial for a case] in the event
・Participate in Case Trials to claim rewards,
・Includes Limited Table [Gaze], Limited Tile Back [Eye of Judgment], and more!
Additionally, this event introduces new Fatebind gifts. Successfully finding the new Fatebind gifts will trigger special dialogue interactions with [Sora]!
(For detailed event mechanics, please refer to the event page.)
1. Added red dot notification when unlocking a new day's questions in [Mahjong Beginner Trial].
2. Added Ultra High Frame Rate mode (120 FPS) setting option.
3. Added [Report] function, available in matches and match records.
4. Added filtering function for Emotes in the Backpack.
5. Added profile frame preview function to view the in-match effect of profile frames.
6. Added email binding function; after binding, account information can be self-retrieved.
7. Fixed issue in the Leaderboard's [Bond Ranking] where Mahjong players with maxed Affection were not correctly displayed in rankings.
8. Fixed issue when equipping club trophies in the Club Lobby, where trophies may appear misaligned.
9. Fixed issue where Mahjong player Affection level up after match ended, did not correctly trigger the corresponding dialogue interaction.
10. Fixed issue where red dot notifications still appeared after completing all sign-in days and claiming all rewards in the sign-in event.
11. Fixed issue in Club Shared Quests where [Member Training Record] incorrectly refreshed at Monday 00:00, now correctly refreshes at 04:00 (UTC+8) along with quest progress.
12. Fixed issue in Club Shared Quests where using the same target tile to win multiple times in a single match would incorrectly display multiple achievements in [Member Training Record].
13. Fixed display issues with preview buttons for certain items when entering and exiting the Shop multiple times.
14. Fixed issue where previewing hand style items in the Shop while queuing could cause abnormal display in the discard pool of subsequent matches.
15. Fixed issue in Sichuan Mahjong where match records and videos could not be viewed immediately after match end, with error messages appearing.
16. Fixed the issue where members other than the club leader cannot view the complete club join application list.
17. Adjusted PC mouse right-click function binding; now only usable for quick draw&discard, and disabled right-click dragging for discarding tiles.
18. Adjusted sorting of ready hand prompts when multiple tiles are possible, now sorted from small to large in the order of Characters, Circles, Bamboos, Wind tiles, and Dragon tiles.
19. Adjusted text and related translations for some guides and descriptions.
1. [Japanese Mahjong] Fixed an issue where the ready hand prompt failed to appear when the player was in ready hand during a [Draw Yakuman] situation.
2. [Taiwan Mahjong] Fixed a brief delay issue that occurred after drawing a tile and being unable to discard immediately.
3. [Hong Kong Mahjong] Fixed a bug that caused the match replay in [Game Record] to get stuck if a player was in a [Pass] state after declining a win in that match.
The Amatsuki Mahjong Operations Team
