Source: Steam Community (opens in a new tab)
Improvements
- Added sounds to many interface elements.
- Buttons have hover and click sounds.
- Cards in hand have shift-up and play sounds.
- Other clickable elements w/o hovered state have click sounds only.
- Added Interface Volume to Settings (which affects all of those sounds).
- Improved map between battles.
- The blinking highlight is larger, and also scales in size.
- Unavailable path becomes half-transparent.
- Pathways don't blink any more (that was more distracting than helpful).
- Added damage numbers.
- Mostly for more ARPG feel.
- Pool overflow animation looks more "angry" now.
- So it's clearer that something undesirable happened.
- That's an attempt to help players learn to avoid overflowing mana pool.
- Victory and Defeat screens have the usual 3 buttons on the top-right.
- That is mostly so you can see your final deck after run ended.
Bugfixes
- Fixed predicted mana gain for cards that damage hero, when Martyrdom is active.